  Rank: Gnomish High Rank of SpectacularityJoined: 22/04/2006(UTC) Posts: 7,959
Thanks: 453 times Was thanked: 94 time(s) in 83 post(s)
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I am not a gnome... I am just vertically challenged!  |
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 Rank: Full Duplex  Joined: 18/01/2012(UTC) Posts: 724 Location: Scotland,Glasgow Thanks: 3 times Was thanked: 52 time(s) in 38 post(s)
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 Rank: Full Duplex  Joined: 18/01/2012(UTC) Posts: 724 Location: Scotland,Glasgow Thanks: 3 times Was thanked: 52 time(s) in 38 post(s)
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 Rank: Dancing Queen  Joined: 03/10/2005(UTC) Posts: 370 Location: Portugal Thanks: 6 times Was thanked: 28 time(s) in 26 post(s)
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I think i'm going to be like this: http://gw2skills.net/edi...yJKqMUJoySljKJVLCGEcI4RAPlaying now with the builds and races, only now I understanded that our utility skills change a bit with the races... I was choosing my hunter be a sylvari because I liked the tree/elf idea... But now... I'm not sure.... Do our utility skills change underwater? I don't think they do... So we need to be carefully choosing those too... Like, splach and oops. No more viper trap! Hug Edited by user 19 August 2012 13:26:11(UTC)
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Are we go to be at Wildstar?  |
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 Rank: Full Duplex  Joined: 18/01/2012(UTC) Posts: 724 Location: Scotland,Glasgow Thanks: 3 times Was thanked: 52 time(s) in 38 post(s)
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Originally Posted by: Zly  I think i'm going to be like this: http://gw2skills.net/edi...yJKqMUJoySljKJVLCGEcI4RAPlaying now with the builds and races, only now I understanded that our utility skills change a bit with the races... I was choosing my hunter be a sylvari because I liked the tree/elf idea... But now... I'm not sure.... Do our utility skills change underwater? I don't think they do... So we need to be carefully choosing those too... Like, splach and oops. No more viper trap! Hug Some become unuseable underwater, some gain different uses Really. |
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 Rank: Full Duplex Joined: 19/11/2009(UTC) Posts: 631 Location: Ireland Thanks: 5 times Was thanked: 14 time(s) in 12 post(s)
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When I look at them skills and the way it works - I have no idea wtf! Guess only in game will start to look at at while leveling to get used to it. |
21:06:29 (RL) (Diacide): (Reins of the Twilight Drake) roll 21:06:36 Shasier rolls 100 (1-100) 21:06:53 Shasier has been kicked out of the guild by Golithir.
“Some have little power to do good, and have likewise little strength to resist evil” (Samuel Johnson) |
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 Rank: Full Duplex  Joined: 18/01/2012(UTC) Posts: 724 Location: Scotland,Glasgow Thanks: 3 times Was thanked: 52 time(s) in 38 post(s)
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Originally Posted by: Shasier  When I look at them skills and the way it works - I have no idea wtf! Guess only in game will start to look at at while leveling to get used to it. Skill Points Unlock the skills -> Collect Skill points from leveling and the 200+ Randomly scattered around the maps. Meaning you won't get all your skill points from PvP, so you will need to explore the land of Tyria etc now and then. |
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  Rank: Gnomish High Rank of SpectacularityJoined: 22/04/2006(UTC) Posts: 7,959
Thanks: 453 times Was thanked: 94 time(s) in 83 post(s)
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Originally Posted by: Zly  I think i'm going to be like this: http://gw2skills.net/edi...yJKqMUJoySljKJVLCGEcI4RAPlaying now with the builds and races, only now I understanded that our utility skills change a bit with the races... I was choosing my hunter be a sylvari because I liked the tree/elf idea... But now... I'm not sure.... Do our utility skills change underwater? I don't think they do... So we need to be carefully choosing those too... Like, splach and oops. No more viper trap! Hug you get different "spells" underwater as well... which is supercool:D |
I am not a gnome... I am just vertically challenged!  |
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 Rank: Dancing Queen  Joined: 03/10/2005(UTC) Posts: 370 Location: Portugal Thanks: 6 times Was thanked: 28 time(s) in 26 post(s)
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this build editors don't show that... So... I shouldn't worry if I use a utility that doesn't work underwater, like the traps? |
Are we go to be at Wildstar?  |
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 Rank: Full Duplex  Joined: 18/01/2012(UTC) Posts: 724 Location: Scotland,Glasgow Thanks: 3 times Was thanked: 52 time(s) in 38 post(s)
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Originally Posted by: Zly  this build editors don't show that... So... I shouldn't worry if I use a utility that doesn't work underwater, like the traps? If you look at the left it will have an underwater button, for exampleI think your pet will work but you can switch to a sweet ass shark if you wish and 2 of your moves wont work like Viper's nest and the Entangle. |
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 Rank: Full Duplex  Joined: 18/01/2012(UTC) Posts: 724 Location: Scotland,Glasgow Thanks: 3 times Was thanked: 52 time(s) in 38 post(s)
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The more I look at stuff, I feel I have alot of moves consdering am switching between my Elixir Gun, Med Kit and Bomb Kit.. and my elite skill has a shit ton of supplies in it. ;-; and everything i have works underwater as well. |
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 Rank: Dancing Queen  Joined: 03/10/2005(UTC) Posts: 370 Location: Portugal Thanks: 6 times Was thanked: 28 time(s) in 26 post(s)
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Are we go to be at Wildstar?  |
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