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Offline Tyfusius  
#1 Posted : 17 April 2007 14:27:03(UTC)
Tyfusius

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Enchanting Guide

Thanks to Ithilian on EU - Shadowsong and Elzix on US - Cho'gall

About this guide

This guide will show you how to get your enchanting skill up from 0 to 375. The guide will only use recipe's available at a trainer until 265 and vendor available recipe's from 265 to 300.

This guide only uses recipes that require components aquired through disenchanting. Shards will be avoided as much as possible, since they are difficult to get.

This guide does not tell you how to get all the different recipe's from quests, vendors or drops. What you do once you hit 300 is entirely up to you.

This guide is primarily aimed at those who want to switch profession at high level or have high level alts, friends or guildmembers.
Preparation

You are going to need a lot of dust, essences and some shards. Create two alt storage characters, level one of the storage characters up to 5, so she can become an enchanter and send green items to her for disenchanting. Send green items to the other storage character. Since disenchanting will also give a skill point, these green items will be used to disenchant later. Use the ingame mail system to send everything to the storage characters. Don't forget to send some gold to the storage characters, so they can send everything back.

Ofcourse you want to know at which level a green item gives what. Below is a list taken from Jaywu's Enchanting FAQ.

Dust and Essence:
Generally the dust is from armor and the essence is from weapons, though it can randomly be anything.

Level 01-10: A little strange dust/lesser magic essence.
Level 11-15: Much strange dust/greater magic essence.
Level 16-20: Much strange dust/lesser astral essence.
Level 21-25: Little soul dust/greater astral essence.
Level 26-30: Much soul dust/lesser mystic essence.
Level 31-35: Little vision dust/greater mystic essence.
Level 36-40: Much vision dust/lesser nether essence.
Level 41-45: Little dream dust/greater nether essence.
Level 46-50: Much dream dust/lesser eternal essence.
Level 51-55: Little illusion dust/greater eternal essence.
Level 56-60: Much illusion dust/greater eternal essence.

Shards:
Shards come from blue or purple items (they can come from greens, but don't count on it).

Level 01-20: Small glimmering.
Level 21-25: Large glimmering.
Level 26-30: Small glowing.
Level 31-35: Large glowing.
Level 36-40: Small radiant.
Level 41-45: Large radiant.
Level 46-50: Small brilliant.
Level 51-60: Large brilliant.

Once you have all the components collected everything has to be send back to your main character. The mailbox only shows the first 50 items you have in the mail. It also puts the last item send to you on top. So to avoid complications send the components you need first last: i.e. the green items to disenchant are needed first, so these are the last to be send back to your main, after strange dust and magic essences, which are needed next, and the other dusts and essences.

To learn recipe's from a trainer costs gold. The amount of gold needed is aproximately 20 to 25 gold if you disenchant all of the dust, essences and shards. If you want to buy everything you need from the auction house expect to spend upwards to 1000 gold (including the arcanite rod). This does not include gold for recipe's from vendors or the auction house.

To enchant something requires runed rods, such as a runed silver rod. To make those runed rods you need normal rods. For example; to make a runed silver rod you need a silver rod. The following rods are needed; copper rod, silver rod, golden rod, truesilver rod and arcanite rod. The copper rod is sold by vendors and the other rods are made by blacksmiths. Find a blacksmith who can make the rods for you or check the auction house and get them. The arcanite rod is expensive. Making a runed arcanite rod is also expensive. Since it is not needed for this guide, but only for the highlevel enchants, you may want to postpone getting one if you are strapped for gold.

Below is a table that shows the amount of dust, essences and shards needed. The minimum amount column shows the minimum amount needed if you would get a skill point every time you enchant something. However at some point a recipe will be yellow or even green when you enchant something so you won't allways get a skill point. The estimated amount column deals with this, so try to get the estimated amount of dust, essences and shards on your storage character. The numbers in the estimated amount column are rounded up to full stacks of whatever the component stacks up to. The numbers in the table do not take into account the disenchanting of items to get the first skill points. If you buy everything you need from the auction house i suggest getting the minimum amount and only buy more when needed.

Component / Minimum Amount / Estimated Amount
Strange Dust / 153 (16 stacks) / 180 (18 stacks)
Soul Dust / 75 (8 stacks) / 90 (9 stacks)
Vision Dust / 156 (16 stacks) / 170 (17 stacks)
Dream Dust / 290 (29 stacks) / 320 (32 stacks)
Illusion Dust / 82 (9 stacks) / 90 (12 stacks)
Lesser Magic Essence / 11 (2 stacks) / 15 (2 stacks)
Greater Magic Essence / 18 (2 stacks) / 25 (3 stacks)
Lesser Astral Essence / 10 (1 stacks) / 15 (2 stacks)
Greater Astral Essence / 2 (1 stacks) / 2 (1 stacks)
Lesser Mystic Essence / 20 (2 stacks) / 25 (3 stacks)
Greater Mystic Essence / 2 (1 stacks) / 2 (1 stacks)
Lesser Nether Essence / 10 (1 stacks) / 15 (2 stacks)
Greater Nether Essence / 20 (2 stacks) / 25 (3 stacks)
Lesser Eternal Essence / 0 (0 stacks) / 0 (0 stacks)
Greater Eternal Essence / 4 (1 stacks) / 4 (1 stacks)
Small Glimmering Shard / 0 (0 stacks) / 0 (0 stacks)
Large Glimmering Shard / 0 (0 stacks) / 0 (0 stacks)
Small Glowing Shard / 0 (0 stacks) / 0 (0 stacks)
Large Glowing Shard / 0 (0 stacks) / 0 (0 stacks)
Small Radiant Shard / 0 (0 stacks) / 0 (0 stacks)
Large Radiant Shard / 0 (0 stacks) / 0 (0 stacks)
Small Brilliant Shard / 4 (1 stacks) / 4 (1 stacks)
Large Brilliant Shard / 2 (1 stacks) / 2 (2 stacks)
Shadowgem / 1 (1 stacks) / 1 (1 stacks)
Iridescent Pearl / 1 (1 stacks) / 1 (1 stacks)
Black Pearl / 1 (1 stacks) / 1 (1 stacks)
Golden Pearl / 1 (1 stacks) / 1 (1 stacks)
Copper Rod / 1 (1 stacks) / 1 (1 stacks)
Silver Rod / 1 (1 stacks) / 1 (1 stacks)
Golden Rod / 1 (1 stacks) / 1 (1 stacks)
Truesilver Rod / 1 (1 stacks) / 1 (1 stacks)
Arcanite Rod / 1 (1 stacks) / 1 (1 stacks)


Getting from 1 to 50

Earlier I wrote that you need runed rods to enchant something. The first rod needed is the runed copper rod. So make a runed copper rod to get your first skill point.

Disenchanting items will get you a skill point. Send the green items you stored on a storage character to your main and disenchant them.

If you were not able to reach 50 with disenchanting, enchant a bracer with minor health to get to skill 50. You can enchant the same bracer over and over again. An annoying window will pop up each time asking if you are sure to overwrite the existing enchant. Just click yes to do so.

Once you hit 50 talk to the appropriate trainer to become Journeyman Enchanter. You have to be level 10 to become Journeyman Enchanter.


1 - 2
Runed Copper Rod (1 x Copper Rod, 1 x Strange Dust, 1 x Lesser Magic Essence) x 1


Getting from 50 to 125

Enchant the bracer some more with minor health to get to 75. Now enchant the bracer with minor deflection to get to 85.

Enchant a bracer with minor stamina to get to 100.

At 100 you can make a runed silver rod, which you need later on, so make one now and get a skill point.

Enchant the bracer some more with minor stamina to get to 105, a bracer with minor agility to get to 120 and a shield with minor stamina to get to 125.

Once you hit 125 talk to the appropriate trainer to become Expert Enchanter. You have to be level 20 to become Expert Enchanter.


2 - 75
Enchant Bracer - Minor Health (1 x Strange Dust) x 74

75 - 85
Enchant Bracer - Minor Deflection (1 x Lesser Magic Essence, 1 x Strange Dust) x 10

85 - 100
Enchant Bracer - Minor Stamina (3 x Strange Dust) x 15

100 - 101
Runed Silver Rod (1 x Silver Rod, 6 x Strange Dust, 3 x Greater Magic Essence, 1 x Shadowgem) x 1

101 - 105
Enchant Bracer - Minor Stamina (3 x Strange Dust) x 5

105 - 120
Enchant Bracer - Minor Agility (2 x Strange Dust, 1 x Greater Magic Essence) x 15

120 - 130
Enchant Shield - Minor Stamina (1 x Lesser Astral Essence, 2 x Strange Dust) x 10


Getting from 125 to 225

Enchant the shield some more with minor stamina to get to 130. Enchant a bracer with lesser stamina to get to 150.

At 150 you can make a runed golden rod, which you need later on, so make one now and get a skill point.

Enchant a bracer with lesser stamina to get to 160. Enchant a shield with lesser stamina or boots with lesser agility to get to 165. Enchant a bracer with spirit to get to 185 and a bracer with strength to get to 200.

Allthough you can become artisan enchanter once you hit 200 it is better to max to 225 first, since the trainer for artisan enchanter is inside an instance. I will get back on this in the next chapter. You have to be level 35 to become Artisan Enchanter.

At 200 you can make a runed truesilver rod, which you need later on, so make one now and get a skill point.

Enchant a bracer with strength some more to get to 205 and a cloak with greater defense to get to 225.


130 - 150
Enchant Bracer - Lesser Stamina (2 x Soul Dust) x 25

150 - 151
Runed Golden Rod (1 x Golden rod, 1 x Iridescent Pearl, 2 x Greater Astral Essence, 2 x Soul Dust) x 1

151 - 160
Enchant Bracer - Lesser Stamina (2 x Soul Dust) x 9

160 - 165
Enchant Shield - Lesser Stamina (1 x Lesser Mystic Essence, 1 x Soul Dust) x 5

165 - 180
Enchant Bracer - Spirit (1 x Lesser Mystic Essence) x 15

180 - 200
Enchant Bracer - Strength (1 x Vision Dust) x 20

200 - 201
Runed Truesilver Rod (1 x Truesilver Rod, 1 x Black Pearl, 2 x Greater Mystic Essence, 2 x Vision Dust) x 1

201 - 205
Enchant Bracer - Strength (1 x Vision Dust) x 4

205 - 225
Enchant Cloak - Greater Defense (3 x Vision Dust) x 20



Getting from 225 to 265

At 225 you have to become artisan enchanter to get any further. The master enchanter that teaches artisan enchanting is inside Uldaman. The highest level recipe she trains needs 250 skill, so you want to bring enough material to get to 250.

The table below shows the components needed to get from 225 to 250, so bring these with you when going the the master enchanter in Uldaman. You will need the runed truesilver rod made earlier as well. You will also need gloves, bracers and a chest item to enchant, but you are probably wearing those, so that shouldn't be a problem.

Component Minimum Amount Estimated Amount
Vision Dust 70 (7 stacks) 90 (9 stacks)
Dream Dust 10 (1 stacks) 20 (2 stacks)
Lesser Nether Essence 10 (1 stacks) 20 (2 stacks)
Greater Nether Essence 5 (1 stacks) 10 (1 stacks)
Runed Truesilver Rod 1 1

Once you reach the trainer talk to her to become artisan enchanter. Once you're artisan enchanter enchant gloves with agility to get to 235, a chest item with superior health to get to 245 and a bracer with greater strength to get to 250. Once you have trained all the recipe's she can train you, you can leave the instance.

Enchant the bracer some more with greater strength to get to 265.

Allthough you can get to 270 before the last recipe you train from a trainer becomes yellow, I am not going to use that recipe since it requires wildvine. Wildvine is a herb and can not be aquired through disenchanting. The recipe also uses shards and i want to minimize the use of shards as much as possible. Vendor available recipe's are going to be used to get to 300.


225 - 235
Enchant Gloves - Agility (1 x Lesser Nether Essence, 1 x Vision Dust) x 10

235 - 245
Enchant Chest - Superior Health (6 x Vision Dust) x 10

245 - 265
Enchant Bracer - Greater Strength (2 x Dream Dust, 1 x Greater Nether Essence) x 20


Getting from 265 to 300

Get the enchant shield - greater stamina recipe from Mythrin'dir in Darnassus or Daniel Bartlett in Undercity and enchant a shield with greater stamina to get to 290. The recipe is bind on pickup when bought so make sure you buy it yourself and not an alt, friend or guildmember.

At 290 you can make a runed arcanite rod, allthough you don't need one to get to 300, you are going to need one in your enchanting career anyway, so make one now and get a skill point. You can get the runed arcanite rod recipe from Lorelae Wintersong in Moonglade.

Get the enchant cloak - superior defense from Lorelae Wintersong in Moonglade and enchant a cloak with superior defense to get to 300.

265 - 290
Enchant Shield - Greater Stamina (10 x Dream Dust) x 25

290 - 291
Runed Arcanite Rod (1 x Arcanite Rod, 1 x Golden Pearl, 10 x Illusion Dust, 4 x Greater Eternal Essence, 4 x Small Brilliant Shard, 2 x Large Brilliant Shard) x 1

291 - 300
Enchant Cloak - Superior Defense (8 x Illusion Dust) x 9


Congratulations, you now have 300 skill in enchanting.

1x Golden Pearl,
10x Illusion Dust,
4x Greater Eternal Essence,
4x Small Brilliant Shard,
2x Large Brilliant Shard 290 - 291 (1) 1x Arcanite Rod,
1x Golden Pearl,
10x Illusion Dust,
4x Greater Eternal Essence,
4x Small Brilliant Shard,
2x Large Brilliant Shard

Getting from 300 - 375


300 - 301
Runed Fel Iron Rod (1 x Fel Iron Rod, 4 x Greater Eternal Essence, 6 x Large Brilliant Shard, 1 x Runed Arcanite Rod) x 1

301 - 305
Enchant Cloak - Superior Defense (8 x Illusion Dust) x 7

305 - 315
Enchant Bracers - Assault or Brawn (6 x Arcane Dust) x 10

315 - 325
Enchant Cloak - Major Armour or Enchant Gloves - Assault (8 x Arcane Dust) x 10

325 - 335
Enchant Chest - Major Spirit (2 x Greater Planar Essence) x 10

335 - 340
Enchant Shield - Major Stamina (15 x Arcane Dust) x 5

340 - 345
Superior Wizard Oil (3 x Arcane Dust, 1 x Nightmare Vine, 1 x Imbued Vial) x 10

345 - 350
Enchant Gloves - Major Strength (12 x Arcane Dust, 1 x Greater Planar Essence) x 5

350 - 351
Runed Adamantite Rod (1 x Adamantite Rod, 8 x Greater Planar Essence, 8 x Large Prismatic Shard, 1 x Primal Might, 1 x Runed Fel Iron Rod) x 1

351 - 360
Enchant Gloves - Major Strength (12 x Arcane Dust, 1 x Greater Planar Essence) x 15

360 - 370
Enchant Ring - Striking (8 x Large Prismatic Shard, 24 x Arcane Dust) x 10 (requires Consortium Revered rep and the formula is called Enchant Ring - Weapon Might but the enchant is called Enchant Ring - Striking, confused?)

370 - 375
Enchant Ring - Healing Power (8 x Large Prismatic Shard, 10 x Greater Planar Essence, 20 x Arcane Dust) x 5 (requires Sha'tar revered rep)


Approximate Materials Required

1 x Fel Iron Rod
4 x Greater Eternal Essence
6 x Large Brilliant Shard
1 x Runed Arcanite Rod
56 x Illusion Dust
645 x Arcane Dust
96 x Greater Planar Essence
10 x Nightmare Vine
10 x Imbued Vial
1 x Adamantite Rod
128 x Large Prismatic Shards
1 x Primal Might

Edited by user 17 April 2007 14:39:22(UTC)  | Reason: Not specified

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Offline Haxium  
#2 Posted : 17 April 2007 14:35:59(UTC)
Haxium

Rank: Horny Humpin Gnome

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Joined: 21/06/2006(UTC)
Posts: 634
Location: Denmark

.....wow.......
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Offline Grimrock  
#3 Posted : 11 June 2007 14:41:29(UTC)
Grimrock

Rank: Pirate

Joined: 15/09/2006(UTC)
Posts: 474
Location: denmark

estamatied price

2450 g AH prices atm :( if u buy all ofc!
I love meh Avatar :D

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Offline Kamper  
#4 Posted : 20 October 2007 19:21:03(UTC)
Kamper
Rank: Newbie

Joined: 15/08/2006(UTC)
Posts: 7
Location: swindon

have to put my 2 pennys in here ;) there is a CE rep enchant which will save u a bundle for 370-375 it requires revered and only needs 2 prismatics and a few others per lvl ;)
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